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AI Insights · Timothy · October 2022

Top 5 3D Realistic Games in Oceania Q3 2022

Explore the performance of the top 5 3D realistic games on a unified platform in Oceania during Q3 2022, featuring trends in downloads, revenue, and active users.

Top 5 3D Realistic Games in Oceania Q3 2022

The third quarter of 2022 saw notable trends in the performance of top 3D realistic games in Oceania. Data from Sensor Tower reveals interesting insights into weekly downloads, revenue, and active users for the top five games in this category: Call of Duty®: Mobile, Race Master 3D - Car Racing, Become a Queen, Car Stunt Master - Car Racing, and PUBG MOBILE.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced an overall stable performance. Weekly revenue started at approximately $152K at the end of June, saw a dip to around $117K by mid-July, and then recovered to hover around $140K to $150K by the end of September. Weekly downloads remained relatively consistent, fluctuating around the 10K mark throughout the quarter. Active users saw a slight decline from 157K to 142K over the same period.

Race Master 3D - Car Racing by SayGames LTD saw varying trends. Revenue peaked at about $1.2K in the last week of September, with some fluctuations earlier in the quarter. Downloads showed a significant drop from approximately 18K in mid-July to around 7K by late September. Active users mirrored this trend, decreasing from 74K to around 52K.

Become a Queen from SUPERSONIC STUDIOS LTD showed a notable increase in both revenue and active users. Revenue peaked at $385 in mid-August before dropping to $21 by the end of September. Downloads increased significantly in early August, reaching around 15K, but later settled to approximately 6K in late September. Active users saw a steady rise from 22K in late June to over 46K by mid-September.

Car Stunt Master - Car Racing by Zego Studio, which was released in August, saw a rapid increase in downloads, peaking at about 24K in late August before declining to around 7K by the end of September. Active users followed a similar pattern, rising quickly to over 28K in late August and then decreasing to about 13K by late September.

Finally, PUBG MOBILE from Tencent Mobile International Limited showed strong performance in terms of revenue, peaking at approximately $313K in early August before stabilizing around $150K to $230K towards the end of the quarter. Downloads fluctuated slightly, ranging from about 6K to 8K. Active users remained relatively stable, hovering around the 100K mark throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022